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Posted by 2 years ago. Sawdust is also incredible for meeting ration quotas extremely easily, and rather quickly (think The Arks e.g. In times of desperation, people will resort to eating raw food. You can place unheated, unemployed, turned off Cookhouses all around your map, near workplace, and it will help people eat faster!Another thing to mention in this guide is that Field Kitchens don't actually feed people.In terms of mechanics they convert 10 field rations per day into +1 heating level for workplaces in range.If you want a roleplay reason for what they do, maybe they dish out herbal teas that keep people warm while they work but have no nutritional content.I can't be the only one, who when they first built them, thought they worked like mini-cook houses with an added heating bonus,Added Field Kitchens to the guide. with 30 guys there,could be that or could be that the cooking houses are too cold to turn the raw food into rations. frostpunk requires raw food. The normal conversion rate of Raw Food to Rations in Cookhouses is: 2 Raw Food into 4 Rations. If you want to force people to eat during work hours, you can individually dismiss them from their workplace; however, you will also need to pause/delete any higher priority tasks, else they will go do those instead.People eat at the Cookhouse. Even on easier difficulties, where eating can keep a person full for 4 days, they will still try to eat once per 24 hours. Discontent will be incredibly difficult to manage with it (it is a pretty serious chunk of discontent on extreme, more than overcrowding). A time duration of 24 hours is required to capture 15 units of Raw Food. I want to make this guide to explain how hunger works, so future helpers of newbies can link them here.Full is a status that means your people have eaten within the last 24 hours.Hunger is a status that makes your people want to eat food (red icon).Starving is a status that means your citizens want food badly (!red icon).Dead is what happens when people are Starving for too long.When people eat Rations of Food, their Hunger Progression resets to "Full", and the process begins again, constantly, forever.People will, regardless of your difficulty, attempt to eat once per day. By using our Services or clicking I agree, you agree to our use of cookies. Eating Raw Food fills people to Full-Status for half as long as normal. This will cause any hungry citizens or any citizens who haven't eaten in 24 hours to go and eat. Alternatively, you can establish the Heat House or Hot House that does the same job of supplying more raw units of food. :).I have one major disagreement about sawdust. That behavior will be explained below.There are 8 possibilities for what you have or do not have in your city, and whether you have these affects how people eat. If no Rations are free, eat 2 Raw Food from Stockpile the moment they become Starving.

you may not know this, but hunters hunt only at night - look at tooltip workshift on hunter huts is 18:00 - 7:00,but i have 3 hunters house not enough? At the start, they will bring in around 17 raw food … If a wave of starving and sick refugees or survivors arrives, this can potentially lead to people dying on the way to eat if the Cookhouse is far from the map entrance and the next medical facility. frostpunk requires raw food. You can build hunters huts straight away. It is better to be not hungry and cold at home/work, than be hungry AND be cold at home/work. 1 raw food in a cookhouse with no upgrades or laws enacted will produce 2 food rations. If they have, they do not eat, and will go about normal activities. In order to help your city survive you will also need food. Btw, a cookhouse does not need to have workers inside of it for ppl to eat there. Hunting produces raw food (you go you kill an animal, voila! And thumbs up for the guide, lots of useful mechanical info, ty OP!Tip: I personally have more trouble with ppl wanting to eat when they really shouldnt be (juggling workers around, instead of going to work they want to go eat). Since that's exactly how the mechanic works. Eating sawdust, however, is not healthy and people may get sick from eating it., not to mention they will strongly dislike it.In addition to all that, if a severe food shortage leads to people dying from starvation, if you have the right laws already signed, you can sign a Law that allows the Cookhouses to process dead bodies into Food Rations, getting 15 Food Rations per body. LAWS THAT AFFECT HUNGER AND FOOD.

I have 3 hunter hut and 3 cooking houses and keep showing to me in the cooking houses this: could not resume production requires raw food , why? U can have a cookhouse unheated, sitting next to the workplace or dwelling.No, for that you need to unlock the hidden structure: Scathouse.If your citizens are dropping steamers at the Cookhouse, you'd better have a lot of Infirmaries.Nice write up! The Hot House will double your raw food intake, taking it to 30 a day. Later in the game it can be beneficial to have five Cookhouses with one employee each rather than having one Cookhouse with five employees.in endless mode there is a relic that shows a previous version of the cookhouse, which was closer to a foodcart than a messhall I think I had like 6 hunter huts to 1 cooking house and I don’t even know if I was using all 5 workers in the cooking house because the ratio of raw food to cooked food is useful. This process takes some time because you need to wait 24 hours to get 15 units of raw food. Please add that Soup lowers Hope.On Hard Endless I could never get hope above 50% until I realized this.Sawdust doesn't increase Discontent like Soup does.People never made me produce standard rations when I used sawdust.I always had enough food to use 2x Rations for the Ill.Less workers in the food chain means faster research/more coal.I didnt even notice that there were more sick people than usual.This is my experience with sawdust. I dont think I will ever take soup again unless they change something.While I understand there has to be a balance between having citizen feed themself on time and building stuff, I'd rather have them eat and leave work for someone else.

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