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Grab the suitcase and drag it to the far right so you can use it to reach the ledge above. … And Stay Dead: After defeating a hand, smack it three more times with your weapon. Swim through the next room to the top of the dresser in the background on the far right. After a very short period, the Kid is pulled down and wakes up in the children’s bedroom. In the background you’ll find the second Flotsam bottle. Jump to the left when you reach the top of the gate, then back to the ledge on the right. It can be difficult to see, so pay close attention as you search through the water. The 38 Normal Levels each have a Platinum Time Trial Relic (=Speedrun) and N.Sanely Perfect Relic (=Get All Clear Gems, except Hidden Gem without dying). Climb to the very top of the bookshelf in the back-right corner. Head into the foreground, then keep moving to the right. Music will often help with sound puzzles. Hug the right side of the area until you can move through the small hole. Climb up the buoy and use it to jump over to the hook hanging from the ceiling to the right. Head through the next room to find more water in the room to the right. Push the large package into the mail box marked with an eye symbol. These are the pre-order bonus DLC items: Pre-order and buy any edition of Little Nightmares 2 and receive a free digital bonus item, the Mokujin Mask as wearable headgear for Mono. Cyberpunk 2077 Trophy Guide. Climb up on the ledge to the right, then use the exposed grating on the pipe to the left to climb. Jump back to the chair to draw the Leech closer to you, then jump toward the key and quickly run over to pick it up. Hitman 3 Trophy Guide. Once again, use the objects in the water to avoid the Granny. While we don’ have all the collectible locations listed here, you will find full guides for all of them in the links below. Pick up the crank one more time and insert it into the proper hole in the background. Beware the depths. Bully of Bullies: During the classroom sequence, you’ll normally have to sneak through. Don’t forget, you can find a complete walkthrough of Little Nightmares and Secrets of the Maw in our game hub! With all of the collectibles out of the way, you can now head up the long flight of stairs in the background. What’s In The Box: After climbing into the spooky house, pull open the refrigerator. Drop down into the next area below and to the right to find that the opening you need to go through is blocked by a group of Leeches. The Granny awaits in the next water area. Unlady Like: Enter the secret room with the Glitched Kid with a Lady statue from the first game. School Kids: Find all the Glitched Remains collectibles in Chapter 2. Push the statue down to break it. Perhaps we'll meet again. Bryan Dawson has an extensive background in the gaming industry, having worked as a journalist for various publications for nearly 20 years and participating in a multitude of competitive fighting game events. Most of these can be earned by just following the main story path as it wall take you to every area of the new map. Do not stop swimming to the right and you’ll make it to the far side before she catches you. Run to the door on the far right, avoiding the Leech, unlock it with the key, then head into the next room. Keep moving left and through the second set of bars. Accessorize in the drab, disgusting world of Little Nightmares 2 with these hat locations. There’s a door to the far right, but it’s too high for you to reach the knob and open it. Swim to the right and use the ladder-like boards in the background on the right to climb to the floor above. Pull the boards away from the doorway to clear a path and continue to the right. Climb down the rope and head left until you reach the small boxes. Just leave with the pipe. Swim to the far right and climb up the ladder, then head into the small grate in the right corner of the background. Take the corn cob down to the incinerator and burn it. Take it back to the window you entered the school from and throw the paper plane outside. Continue to the right, but beware of the Leech that attacks once you move through the doorway. Move through the narrow pathway, then drop down into the water in the next room. Just leave through the elevator. Prime Time Content Consumer: Unlock all achievements / trophies, then replay the ending. Again, check the collectibles guide for locations. Climb up the cylindrical grate to the left and jump over to the lever to activate the switch in the middle of the room. Head to the left and around the balcony area. Once you hit the water below, move to the right until you see the large suitcase in the background. Little Nightmares 2: Quick beginner's guide. No matter what you do, the Janitor catches you and locks you in a familiar setting. The next Secrets of the Maw expansion, The Hideaway, is due out in November 2017. There is a pretty good mix if miscellaneous things to do along with collectibles. In the next room, use the cage on the left to climb onto the table above, then push over the vertical board and use it as a ramp to jump over to the platform on the right. Swing to the right and drop back down into the water as you continue to use the floating objects to avoid the Granny. Hit the button to raise the water, then jump over to the suitcase, pick up the crank and toss it to the platform on the left. Run to the left, then circle back around to the right to avoid the Leeches and reach the opening. Jump across the gap between platforms in the next room, then push down the door on the far right. Not exactly easy when monsters from your nightmares are stalking you. Welcome to the Trophy guide for the Altered World Events downloadable content for Control! Keep moving to the far right and climb up the next gate. Be sure to play with the right sound volume – it is recommended to play on headphones; you have to immerse yourself in the game's world. Drop down into the water and use the flashlight to find the crank. You’ll find the hunter hat in the house when you first arrive — leave the kitchen and go toward the foreground in the hall. You can hide in the background until the Eye moves to the right again, then run to the left when the light from the Eye is no longer blocking your path. Grab the crank and toss it into the water below, then drop down into the water again. Use the various objects in the water to move through the area (to the right) until you reach the two large containers with pipes running into the water. Guides, Little Nightmares 2, PC, PS4, PS5, Xbox One, xbox series x /. Call of Duty: Black Ops Cold War Trophy Guide. The Romance system in Mass Effect 3 is different than in previous games. Next to the X-Ray room, there’s a playroom with teddy bears. Climb on top of the cage to find the first Flotsam bottle inside. Popcorn: In the Hospital Lobby, you’ll eventually gain the fuse to unlock the door to the right. When you’re ready, climb up to the ledge above, hit the button to raise the water, and use the two boxes to reach the far side. Knock the jar off the table to find a key and a Leech. It’s sticking up slightly which makes it a bit easier to spot. Pale Kids: Find all the Glitched Remains collectibles in Chapter 4. After unlocking it, you’ll find a corn cob near a wheelchair. Collecting this will give you the Not Alone trophy or achievement, assuming you collected the other four detailed in this walkthrough. Run back and forth on the piano keys until you get this achievement / trophy. Toys Are For Kids: Put on the Teddy Bear Hat and burn all three teddy bears in the incinerator. He has authored over a dozen strategy guides for Prima Games, worked as a consultant on numerous gaming-related TV and web shows and was the Operations Manager for the fighting game division of the IGN Pro League. No More Remains: Find all 18 Glitched Remains in the game. As you move through the water more Leeches will drop from above. Quickly jump to the opening before the Leeches catch up. For Little Nightmares: The Hideaway on the PlayStation 4, Guide and Walkthrough by Krystal109. The Depths DLC Trophy Guide. We’re going for 100% completion in Little Nightmares 2, and if you’ve got a few guides handy, it’s entirely possible to get it done in a single playthrough. When you reach the next water segment the Granny will come after you. There are some missables, but there is also Chapter Select. Climb down the cages in the foreground, then wait for the Eye to move to the left before running into the background of the next area. Watch the water for signs of the Granny, then jump and swim to the right when the coast is clear. Instead, alert them and let them chase you to the large bookcase you’ll climb later. Drop down into the hole in the floor to find yourself in a familiar room. This page contains information on the Hearthfire DLC for TESV: Skyrim and Skyrim Remastered. Wait until you see bubbling around the fish meat, indicating that the Granny has been attracted to that side. Climb on top of these objects, then jump to the platform on the left to find the third Flotsam bottle. Sackboy: A Big Adventure Trophy Guide. Check the Glitched Remains Locations Guide linked above. Drop down and move the switch all the way to the right. In the small room to the left you can see another child climbing out through the hole above. You need to do this as quickly as possible because the Granny will be tearing down the platform as you’re moving the TV, so your time is limited. Climb up the ladder and into the room above, then push the wooden crate into the water to the right. There are straightforward achievements / trophies for finding all the collectibles, and then there are strange little activities you’ll need to accomplish — like smashing certain statues, delivering packages, or wearing hats at different times. Merciful Feat: Early on, when you acquire the pipe weapon in a room with a single sitting puppet child in a dunce cap, don’t smash him! The incinerator is down the elevator at the entrance. You’ll come across some familiar settings, as well as a new enemy in Little Nightmares, the Granny. When you reach the suitcase near the ladder-like structure in the background, head to the ladder and climb up to the platform above. Behind the boards is the final Flotsam bottle. Check the Glitched Remains Locations Guide linked above. The room is located in the back of the hallway where the prosthetic hands claw from the locked doors. Hug the right wall once more, but this time move into the larger opening above the small hole you went through previously. Drop down from the sink and drag the cage over to the two larger cages near the foreground. Climb down the dresser and move the chair close to the table so you can reach the large jar. Just past this section you’ll see several objects clumped together in the background. Half Hat: Obtain 6/12 hats. Hunger: On the way out of the hospital, use the vending machine until it stops spitting out snacks. Little Nightmares 2 Unlockable DLC Items. Collectibles are needed, but you don’t have to find them all. In the foreground you’ll find the fourth Flotsam bottle. Jump up to activate the lever in the middle of the room and drain the water. Exit through the door to the right and continue around the balcony on this level. Buy the Digital Deluxe Edition of Little Nightmares 2 to receive “The Nome’s Attic” DLC. Far Ahead: Obtain all hats. Quickly run to the edge of the platform and jump over to the suitcase, then jump again to the far right ledge and slide through the doorway before the door closes. It Takes Two Trophy Guide. The Teddy Bear Hat is found in the same room as the teddy bears. Check the Glitched Remains Locations Guide linked above. Apart from the hidden and add-on trophies, there's 28 trophies for you to find in Astro's Playroom. How To Solve Every Major Puzzle | All Solutions Guide | How To Beat Every Enemy | School Kids, Hands & Final Boss Tips | How To Unlock The Secret Ending | All 18 Glitched Remains Locations | All 12 Hats Locations. Only works when she’s present. Use the box in the water to reach the ladder on the left container, then head across the makeshift bridge and jump onto the barrel in the water to the right. The water isn’t electrified or anything, you will need to move as quickly as possible if you want to make it out of the room once you use the crank. Before you use the crank, lower the water again and move the suitcase into the middle of the area so you can jump from the left ledge to the suitcase to the right ledge without touching the water. Make your way up the far right wall, then jump to the platform on the left before you reach the top. Check the Glitched Remains Locations Guide linked above. Jump over to the body bag, move around to the right side of the back, then jump over to the hook and swing to the platform on the right. Pick it up and you can use it like you used the lighter during the main game. Swim over to the left and hit the button to lower the water level. When you reach the far right, another Leech will attack from the gate ahead. Check the links above for more help. You’ll come across some familiar settings, as well as a new enemy in Little Nightmares, the Granny. Published July 7, 2017, 8:50 p.m. Residence DLC – Puzzle Solutions Guide | Residence DLC – All Collectibles Locations Guide, Little Nightmares 2: How To Get Every Achievement / Trophy | 100% Completion Guide, How To Solve Every Major Puzzle | All Solutions Guide, How To Beat Every Enemy | School Kids, Hands & Final Boss Tips, How To Unlock The Secret Ending | All 18 Glitched Remains Locations, Residence DLC – All Collectibles Locations Guide, 40 Best Multiplayer Survival Games To Play In 2021, Last Of Us 2 PS5 Remake Allegedly in the Works at Naughty Dog. Check the collectibles guide above for help finding them all. Red Dead Redemption 2 Trophy Guide Pick up one of the cans in this small area and throw it at the Leeches to make them move. Head through the next room, but before you go up the stairs in the background remove the two boards blocking the opening to the far right. It’s the room filled with bunks. You won’t be able to touch the water during this segment, so you may want to give it a test run before you raise the water again. Evasive Prey: Reach the house in the woods without dying to a single trap. Post Industrial: At the second elevator puzzle, you’ll need to put on the Postman Hat (check the Hat Locations guide) and go down the trash chute to the mail area. You can’t miss it. Medicine Ball: Escaping from a swarm of Mannequins, you’ll reach a room with a medicine ball. Climb up and head through the opening to the right. It was originally released on September 4th, 2012 on Xbox 360, Sick Kids: Find all the Glitched Remains collectibles in Chapter 3. Do not jump into the water until you push the button in the background to the right. This Little Nightmares The Depths walkthrough follows the Kid as he tries to escape from the Maw. Anything you miss can quickly be cleaned up via Chapter Select. Climb up the dresser drawers to the pipes, then jump over to the hanging boat when it sways to the left. When you reach the next room, drop down through the circular hole in the floor. Fly Free: Collect the paper airplane in the children’s room at the very start of the school. When the DLC first begins you can swim in any direction, but going to the right you’ll move with the current. Don’t lift it all the way, lift it just enough so that the bottom of the bag hangs just below the boxes you’re standing on. Crash Bandicoot 4 features 43 levels (5 of which are boss levels and 38 are Normal Levels). These are the collectible items of The Depths. This brings The Depths to an end. The switch has four positions. The first portion of the Little Nightmares Secrets of the Maw DLC is finally here. Those that face-off against the Lady seldom live to tell the tale. Welcome to the Crash Bandicoot 4: It’s About Time Trophy Guide! Head back across to the right wall and continue climbing up to the top. Throw it into their frozen hands. X Best Friends: In the X-Ray examination room, turn on the x-ray and then hold hands with Six behind the screen. Swing over to the platform on the left and quickly jump on the lever to activate it and lower the water level. Once the right side of the board is high in the air, run along the board and jump over to the doorknob. Spider-Man Miles Morales Trophy Guide. Our Little Nightmares 2 guide will help you find all 12 hats and 18 glitching remains — those flickering shadow-people — in the game throughout the first four chapters. In the next area the Granny will once again chase you anytime you’re in the water. This gives you plenty of time to jump into the water and make it to the far right. Once the Granny is gone, resume your path to the right, using the objects in the water, until you reach the dresser drawers on the far right. Little Nightmares. Run in a circle until the Leech on the gate drops into the water, then jump over to the gate and climb up. The hat is found on the dumpster near the locked school entrance door. This lowers the water, removing the electricity running through it, and allowing you to swim in the water. The first portion of the Little Nightmares Secrets of the Maw DLC is finally here. In the next room you’ll find a flashlight on the floor. Climb up the grating in the background until you reach the top. Objection: Before the hallway near the grabbing mannequin hands sequence, there’s a scrawled eye looking down on some cheese. Move as quickly as you can, sliding under and jumping over pipes as you progress. Once you move it all the way to the right, wait for the water to fill the area below, the move it three clicks to the left and quickly drop into the water. Jump up to activate the switch on the left, then climb on top of the boxes and jump over to the hanging light. In The Palm of My Hand: Hold Six (your friend’s) hand for six minutes. Find out the best tips and tricks for unlocking all the achievements for Halo: The Master Chief Collection in the most comprehensive achievement guide on the internet. Kevin Thielenhaus / This walkthrough covers the first release from Secrets of the Maw, The Depths DLC area. You need them all if you’re aiming for 100% completion — there are achievements / trophies for that. How Do I Look: Put on the Agent Hat you unlock after completing the game. That’s your next destination, but before you proceed, grab the cage in the right corner of the background and drag it in front of the sink. True Colors: The Kid (Six) puts on her raincoat. When you successfully woo a romanceable character in Mass Effect 3 you will unlock a Assassin's Creed Valhalla Trophy Guide. You will see the Janitor collecting a child below, but there’s nothing you can do to save them so continue to the left. The trickiest part is just figuring out exactly what these achievements / trophies want from you — they all have vague descriptions, usually revolving around something in the stage you need to accomplish. Mono Tones: Very late in the chapter you’ll find a piano. You need to stand on the left side of the board that runs along the center of the doorway. There are broken bars in the back of the hall. Wild Kids: Find all the Glitched Remains collectibles in Chapter 1. We’re here for the disturbing, twisted monsters of Little Nightmares 2.Most of the massive creatures you face in the sequel can actually be fought — you don’t just run away this time around. The final chapter has been written and only grief lies ahead. Guide rédigé par Zaza le 05/05/2017 - Dernière modification le 28/11/2020 Temps nécessaire pour obtenir tous les trophées : 10h Difficulté des trophées : 3/10 Then go left to find a room with the hat. Continue through the narrow corridor and drop down into the water below. Astro's Playroom Trophy Guide. There’s also a new collectible in The Depths and you’ll find all five of them in this walkthrough. Drop down into the water and continue moving right. Use the floating wooden planks to reach the ledge on the right. Use the smaller boxes to get on top of the larger box, then continue through the hole to the left. Drop down and move the two crates so that you can jump from the ledge above to the first crate, then jump from the first crate to the second crate (on the right), then jump over to the ledge to the right. The door on the far right raises as you turn the crank, but as soon as you release the crank the door will begin to close. Move through the small opening and into the next room, then drop down into the water below. They will also mostly be out in plain sight. This is a very easy list in what is a great game. Head back to the ladder-like grating in the previous area and climb up to the top again. Climb on top of the cage and use it to reach the hole above. Pick up one of the pieces of fish meat on the platform and throw it into the water to the left. Twenty Six: Call for Six 26 times total in a playthrough. Welcome to the Trophy/Achievement Guide for Little Nightmares II! First Do No Harm: After trapping the doctor in the incinerator, don’t pull the switch to burn him. This walkthrough covers the first release from Secrets of the Maw, The Depths DLC area. Move as far left as you can, then head into the background and use the wooden planks here to make your way to the far left side of the room. When you reach the top, climb up the ladder to meet the Janitor. Keep moving through the water to the right, using the objects in the water to avoid the Granny. Fair Prey: Wear the Raccoon Trapper Hat for the entire ending sequence where the hunter chases you. If you want to play through the main game again, you can find an entire walkthrough in our Little Nightmares game hub. Referee: Put on the Ball Hat and run through the soccer goal. Little Nightmares Trophy List • 22 Trophies • 56,442 Owners • 18.60% Average Jump over to the boxes on the right, then use the lever to lift the body bag out of the water. Collect it and take it to the hidden Glitching Remains room and toss the cheese into the hole. Overall, this is a very quick and easy list to complete. Use the objects in the water to reach the buoy. There’s a TV on the platform that you need to push into the water on the right. Continue through the bars on the left and into the dark play room. Use the foreground objects in the first part of the room, then swim to the background of the second part of the room and use the floating wooden planks to reach the platforms. When you’re ready, raise the water again and turn the crank as far as it will go. Swim over to the next platform on the right, using the floating objects to avoid the Granny. The Ball Hat and the soccer goal are located in the playground courtyard of the school before you enter. Move the switch to the far right to fill the room with water once more, then move it back to the left two clicks (instead of three) and quickly jump into the water again. Once you’ve collected the crank, toss it onto the suitcase floating in the water, then move the suitcase to the far left and climb up to the top again. Astro's Playroom trophy list. Demon's Souls PS5 Remake Trophy Guide. Little Nightmares 2: How To Get Every Achievement / Trophy | 100% Completion Guide Kevin Thielenhaus / Features / Guides , Little Nightmares 2 , PC , PS4 , PS5 , Xbox One , xbox series x / about Features / Put it on and wear it for the rest of the chapter. The Residence DLC Trophy Guide. This Little Nightmares The Depths walkthrough follows the Kid as he tries to escape from the Maw. When it tips over and falls, it will crush them. Just take it slow and replay the level if you die. 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